“Baldur’s Gate 3” is an immersive role-playing video game experience based on the tabletop role-playing game (TTRPG) Dungeons & Dragons. Earning the title of 2023’s Game of the Year, “Baldur’s Gate 3” is enormously popular and well-loved with a 96% approval score from over 600,000 player reviews on Steam. With storylines that change based on the choices made by the player and seven interactable—and romanceable—Origin companions, the game is massive and intricate. At Anime Weekend Atlanta, with over 400 hours of Baldur’s Gate 3 under my belt, I spoke with Theo Solomon, the voice and performance artist behind Wyll Ravengard, one of the seven Origin companions.
[The following interview has been edited for brevity and clarity.]
Spooner: Hello everyone, I’m Rachel Spooner, I'm the co-editor of The Stormy Petrel Newspaper and I'm here today with Theo Solomon, the voice and performance of Wyll Ravengard, the Blade of Frontiers from Baldur’s Gate 3. Hello! It’s so nice to be with you today.
Solomon: Hey, thank you for having me.
Of course! So “Baldur’s Gate 3” was your first video game credit. What was it like being just thrust into that world so suddenly?
Honestly, it was a buzz and it was a bit nerve-wracking because you've got to balance so many aspects of your training. So not just your voice, but also your body because you have motion capture suits and how to marry the two together so it looks natural when you're playing the game. But once you get into the rhythm of it and you have a rapport with the different directors that you work with, it becomes second nature, and Wyll’s skin and jacket kind of became mine so it worked nicely.
You're a stage-trained actor, too, so how does that translate to voice acting and motion capture acting where you're not physically seen?
For sure, especially because my accent is very London, Wyll speaks much more proper than I do. He hits his consonants and things like that. So in theater, you'll learn you're taught even to hit your consonants so the people at the back of the theater can hear you and you enunciate and he speaks very much like that. And he's kind of got a Shakespearean element to the way he speaks: his lexicon, you know, how he uses his words so theater background helped so so much.
What do you think Wyll's favorite Shakespeare play would be?
Oh, that's a good question, you know. I'd like to say Romeo and Juliet.
That's what I was going to say, very romantic. And you said yourself that you love all the romance scenes that you do, that they were your favorite.
Yeah, Romeo and Juliet for sure, or Macbeth, one of those two.
Yeah, that gives very Wyll vibes. So how did you find yourself in the video game sphere since that's not what you were training for originally?
Yeah, it's weird like as an actor, as a young actor, you're like “Oh I just want to be on TV or do films,” and as you grow as an actor, you realize you can do so much more than that. You can be on stage, you can do TV, you can do film, you can do audiobooks–I’ve done a lot of audiobooks–and I hadn't really ever been exposed to the game world, and it's kind of like a combination of all of them in a way. So yeah, got the audition, did the self-tape, and got it, and I don't know how do you put it, it's learning how to come across on a certain medium, like you don't want to do a TV performance on stage because it might not read and vice versa; a theater performance might be too big on camera, so you're learning the dynamics of what reads, and as we went through because I did so so many lines on the game just learned what worked.
Such a short amount of time. You said you only had like seven or eight months to do all of Wyll’s storyline.
It was mental. I was in there a lot. It was quite nice because where some of the others may have done a bit and then had a bit of a break, with me, it was just like boom boom boom boom boom boom. So I wasn't like at home being Wyll, but I didn't get out of character too much because I knew I was straight back in if that makes sense.
You were new to motion capture; were you new to dancing as well? Wyll does a little dance; do you know if they used your motion capture for it yet? You've been playing the game yourself.
Yeah, I didn't actually do the dance motion capture. I'm not that smooth, people; I'm smooth other ways, I'm not too smooth on my feet. But no, the person who did it did an absolutely incredible job, like it's iconic at this point, do you know what I mean? I've done a lot of dancing poses with people out at cons, so no it went down really well.
So like I said, you've been playing Baldur’s Gate yourself and streaming it on Twitch, so how has your view or emotions towards the game changed or evolved while playing it yourself?
Yeah, do you know what it is? I only knew my storyline. Even the other actors–Dev, Jen, Tim–I only started to get to know them after the game came out because we didn't record together, and I didn't really know their storylines because they wouldn't just come up to me like “By the way, this is my storyline” you know I mean? So, playing the game on Twitch, I understand their characters so much more. I understand them so much more; I'm like “Okay this is what your character goes through.” So it's been really nice, streaming and gaming again because I used to game a lot when I was younger, but now that I'm gaming again, I just love it, like sharing that with my community. Anybody who watches me on Twitch, I've got love for you. It's been a blast so far
Yeah and like “Baldur’s Gate 3”, 2023 Game Of The Year, how are you seeing that community at conventions and during your streams?
People come up to me at conventions, they're like “I love your streams.” That means a lot because when you're streaming, it's just me, it's just me talking. We have a good time. They get pretty chaotic; I’m very impulsive when I play the game, but it's lovely and we've got a really nice community that we've built, so, long may it continue.
What's been your most impulsive decision while playing the game?
Oh, mad, mad, mad, mad, mad. Do you know what? One which was that bad, I can't lie: I killed Mayrina. I killed Mayrina. Yeah, it was a bad one. Do you know what it was? Why am I even admitting this?
It’s not very Wyll.
No, it's not Wyll, it was my Tav. I was in that place where you have to save Mayina, saved her, and then she started mouthing off at me, and I was like “Wait what? What? I just saved you,” and then I just blammed her, and then I just saw the chat like, “How could you do that to Mayrina?” And I was like “Wait what?” I was like “No no no no no no no!” Honestly, I'd like to say that was an anomaly. I have done so many impulsive decisions in the game where someone would just get blammed because I take it personally. If someone's rude to me in the game, I'm like “What?”
So you can either answer as Wyll, or as yourself or your Tav. Kiss, marry, kill: the Origin companions.
Kiss, marry, kill, the Origin companions.
Either as Theo, Theo’s Tav, or Wyll Ravengard.
Okay okay okay. That's a tough one, you know, that's a very tough one. Unfortunately, I'm going to kill Karlach.
Wow.
I'm going against the grain.
So is this Theo’s Tav answering?
This is Theo’s Tav answering. I'm going with the dynamic that we've built up on stream, so if I'm going to kill Karlach, I'm gonna kiss Shadowheart.
As would we all.
Yeah, we had a little fling going on, which was nice. I'm gonna marry Lae’zel.
Oh, that's nice! I like that.
Yeah, wifed her in my playthrough so it's going smoothly.
All right, it was so nice talking with you today. I really enjoyed this; thank you so much.
You're welcome!