The dice used in tabletop games like Dungeons & Dragons (D&D) have come a long way since their traditional designs, with new options of glittering liquid cores, hollowed metal, Nordic runes, and even oversized proportions. This shift reflects a change in the D&D community as a whole: an expansion of narratives, culture, and self-made adventures.
After rising in popularity over the past decade due to media like “Stranger Things,” “Dimension 20,” and “Critical Role,” Dungeons & Dragons and dedicated dice-sellers at conventions such as DreamHack became a persisting presence.
“D&D definitely started out as this tactical war game that a bunch of dudes were playing in their basement,” Coulter DeWees, the Community Manager for Misty Mountain Gaming, said. “And it has taken on more of a pop culture spin. So it's brought in so many more people who have found that it's way more than a tactical war game. It is true role-playing, so they are able to live out their fantasies, travel with their friends, be the heroes in their own stories.”
As for the dice themselves, one of the clearest concepts of the iconic d20 – a twenty-sided polyhedron die or icosahedron – traces back to an article published by the Japanese Standards Association’s journal Hyōjunka in 1958. The piece described a 20-sided die with the numerals 0-9 inscribed twice. However, it was in 1963 that an icosahedron die numbered 1-20 was patented in the United States by Fredda F. S. Sieve, alongside a four-, eight-, and 12-sided dice (d4, d8, and d12). Though Albert Friedenthal patented a design for a 10-sided die (d10) in 1904, it wasn’t until 1980 that GameScience released an official 1-10 numbered d10.
Though the traditionally shaped set of seven dice is more recognizable, the market has seen a surge of unconventional dice, such as spinners, bullet-shaped dice, and hollow dice. Just as a dice’s aesthetic may impact a player’s choice, so may balance, performance, and weight.
“All the different materials get a different feel and weight to your roll,” DeWees said. “So if you're playing a heavy metal barbarian, you want those dice that hit the table and [make] you feel powerful. Versus like a bard; you want some nice, tinkly dice.”
Mike Addison, the owner of Sorensen’s Precision Diceworks, recognized that his connections from owning an IT business in the past aided him when establishing Sorensen’s. Up until around 2017, Addison made steampunk and leather work accessories, later developing Sorensen’s as a side gig and full-time endeavor in January. Though unable to manufacture the dice himself, Addison took pleasure in the design work and statistical aspects of ensuring the perfectly balanced roll.
“One thing I love about dice and gamers is that you can never have enough [dice],” Addison said. “So as long as the folks who make dice come with new designs, more creative designs, I believe there's going to be a market for it.”
Dice from Sorensen's Precision Diceworks | Photos by: Fynn Grindle
Sets today range from delicately painted glass die to scaled, heavy die, appealing to a variety of players and collectors, tending to their individual narrative needs. After playing in and leading D&D sessions for over a decade, DeWees witnessed the evolution of faces around the table first-hand. He enjoyed the vast opportunity for personalization D&D and its dice offered, as well as helping those who come up to Misty Mountain Gaming’s booths at conventions find the perfect set for their characters.
“The community in general is super diverse, so like, everyone's a little different,” DeWees said. “It runs the whole gambit of identity and culture and it's just been so gratifying to see that community build out. I think that there's space for everybody. Having collaborative storytelling pushes me so much further in the stories that I've been able to tell, and I have so, so many fond memories of playing with friends.”
Dice from Misty Mountain Gaming | Photos by: Fynn Grindle
With 2024 marking the 50th anniversary of D&D, the 2014 fifth-edition (5e) core rulebooks were updated, and the 2024 5e books are set to be released starting September. The first official game book set was released in January 1974, simply titled Dungeons & Dragons 3-Volume Set. The collection included three sections: Men & Magic, Monsters & Treasure, and The Underworld & Wilderness Adventures. Just as the canonical rule and guidebooks evolved over D&D’s five editions, players and collectors can expect the continual development of new dice to fit their own tales.